HTML canvas globalAlpha Property
Example
First, draw a red rectangle, then set transparency (globalAlpha) to 0.5, and then draw a blue and a green rectangle:
JavaScript:
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.fillStyle = "red";
ctx.fillRect(20, 20, 75, 50);
// Turn transparency on
ctx.globalAlpha = 0.2;
ctx.fillStyle = "blue"; 
ctx.fillRect(50, 50, 75, 50); 
ctx.fillStyle = "green"; 
ctx.fillRect(80, 80, 75, 50);
Try it Yourself »
Browser Support
The numbers in the table specify the first browser version that fully supports the property.
| globalAlpha | |||||
|---|---|---|---|---|---|
| font | Yes | 9.0 | Yes | Yes | Yes | 
Definition and Usage
The globalAlpha property sets or returns the current alpha or transparency value of the drawing.
The globalAlpha property value must be a number between 0.0 (fully transparent) and 1.0 (no transparancy).
| Default value: | 1.0 | 
|---|---|
| JavaScript syntax: | context.globalAlpha=number; | 
Property Values
| Value | Description | Play it | 
|---|---|---|
| number | The transparency value. Must be a number between 0.0 (fully transparent) and 1.0 (no transparancy) | Play it » | 
❮ HTML Canvas Reference
